Riot Games
Slug:
riotgames
Domain: riotgames.com
Industry: computer games
· Technology
Size: 1001-5000
Jobs (FK): 667
Website: riotgames.com
·
Careers page
Company profile
- HQ
- los angeles , california , United States
- Social
667 jobs for this company
| ID | Title | Location | Country | State | Workplace | Status | Employment | Salary min | Salary max | Currency | Period | First seen | Posted | Last seen | Contacts | Link |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2193984 | Senior Concept Artist, Environment - Unpublished R&D Product | Guangzhou, China | China | — | Onsite | active | — | — | — | — | — | May 22, 2026, 4:51 p.m. | May 22, 2026, 8:33 a.m. | Nov. 15, 2026, 1:37 a.m. | — | Open |
| 1909036 | Game Designer, System - Unpublished R&D Product (Contract) | Guangzhou, China | China | — | Onsite | active | — | — | — | — | — | May 19, 2026, 10:41 p.m. | May 19, 2026, 7:24 p.m. | Nov. 15, 2026, 1:37 a.m. | — | Open |
| 1522763 | Staff Software Engineer, Gameplay - Unpublished R&D Product | Guangzhou, China | China | — | Onsite | active | — | — | — | — | — | May 15, 2026, 4:39 p.m. | May 15, 2026, 3:02 a.m. | Nov. 15, 2026, 1:37 a.m. | — | Open |
| 668206 | Principal Software Engineer, AI Enablement - Central Product | Los Angeles, USA | United States | — | Onsite | active | — | 229200.0 | 319500.0 | USD | — | May 7, 2026, 11:52 a.m. | May 6, 2026, 9:28 p.m. | Nov. 15, 2026, 1:37 a.m. | — | Open |
| 277772 | 技术美术,渲染 - Unpublished R&D Product (Contract) | Shanghai, China | China | — | Onsite | active | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | Nov. 15, 2026, 1:37 a.m. | — | Open |
| 277765 | Technical Producer - Unpublished R&D Product | Sydney, Australia | Australia | — | Onsite | active | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:56 p.m. | Nov. 15, 2026, 1:37 a.m. | — | Open |
| 277757 | Staff Software Engineer, Services - Unpublished R&D Product | Shanghai, China | China | — | Onsite | active | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 27, 2026, 10:22 a.m. | Nov. 15, 2026, 1:37 a.m. | — | Open |
| 277741 | Sr. Manager, Game Design 主策 - Unpublished R&D Product | Guangzhou, China | China | — | Onsite | active | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | Nov. 15, 2026, 1:37 a.m. | — | Open |
| 277737 | Software Engineer, Services - Unpublished R&D Product (Contract) | Shanghai, China | China | — | Onsite | active | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | Nov. 15, 2026, 1:37 a.m. | — | Open |
| 277736 | Software Engineer, Services - Unpublished R&D Product (Contract) | Guangzhou, China | China | — | Onsite | active | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | Nov. 15, 2026, 1:37 a.m. | — | Open |
| 277733 | Software Engineer, Gameplay - Unpublished R&D Product (Contract) | Shanghai, China | China | — | Onsite | active | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | Nov. 15, 2026, 1:37 a.m. | — | Open |
| 277732 | Software Engineer, Gameplay - Unpublished R&D Product (Contract) | Guangzhou, China | China | — | Onsite | active | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | Nov. 15, 2026, 1:37 a.m. | — | Open |
| 277698 | Senior Manager, Data Engineering - Valorant | Los Angeles, USA | United States | — | Onsite | active | — | 209900.0 | 293400.0 | USD | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | Nov. 15, 2026, 1:37 a.m. | — | Open |
| 277693 | Senior Manager, Art Direction, Skins – League of Legends | Singapore | Singapore | — | Onsite | active | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | Nov. 15, 2026, 1:37 a.m. | — | Open |
| 277686 | Senior Game Product Manager, Events - Wild Rift | Shanghai, China | China | — | Onsite | active | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | Nov. 15, 2026, 1:37 a.m. | — | Open |
| 277685 | Senior Game Producer 高级游戏项目管理经理 - Unpublished R&D Product | Guangzhou, China | China | — | Onsite | active | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | Nov. 15, 2026, 1:37 a.m. | — | Open |
| 277660 | Principal Software Engineer, Test Automation - League of Legends | Los Angeles, USA | United States | — | Onsite | active | — | 229200.0 | 319500.0 | USD | — | May 2, 2026, 2:48 p.m. | April 28, 2026, 6:46 p.m. | Nov. 15, 2026, 1:37 a.m. | — | Open |
| 277640 | Manager, VFX Art - Unpublished R&D Product | Singapore | Singapore | — | Onsite | active | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | Nov. 15, 2026, 1:37 a.m. | — | Open |
| 277639 | Manager, VFX Art - Teamfight Tactics | Singapore | Singapore | — | Onsite | active | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | Nov. 15, 2026, 1:37 a.m. | — | Open |
| 277621 | Localization Operations Manager | Shanghai, China | China | — | Onsite | active | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 30, 2026, 11:42 p.m. | Nov. 15, 2026, 1:37 a.m. | — | Open |
| 69529045 | Software Engineer, Social and Store (Services), Unpublished R&D Product | Sydney, Australia | Australia | — | Onsite | active | — | — | — | — | — | Nov. 13, 2026, 1:37 a.m. | Nov. 12, 2026, 7:21 a.m. | Nov. 13, 2026, 1:37 a.m. | — | Open |
| 69044944 | Program Manager - Riftbound | Seoul, Korea | South Korea | — | Onsite | active | — | — | — | — | — | Nov. 12, 2026, 1:34 a.m. | Nov. 11, 2026, 9:01 a.m. | Nov. 13, 2026, 1:37 a.m. | — | Open |
| 67963170 | Principal Program Manager, Strategy & Operations (12 Month Contract) | Dublin, Ireland | Ireland | — | Onsite | active | — | — | — | — | — | Nov. 10, 2026, 1:39 a.m. | Nov. 9, 2026, 9 p.m. | Nov. 13, 2026, 1:37 a.m. | — | Open |
| 65772728 | Production Coordinator - League of Legends (12 Month Contract) | Dublin, Ireland | Ireland | — | Onsite | active | — | — | — | — | — | Nov. 6, 2026, 1:37 a.m. | Nov. 6, 2026, 1:28 a.m. | Nov. 13, 2026, 1:37 a.m. | — | Open |
| 64677888 | Software Engineer - League of Legends | Dublin, Ireland | Ireland | — | Onsite | active | — | — | — | — | — | Nov. 4, 2026, 1:34 a.m. | Nov. 3, 2026, 1:56 p.m. | Nov. 13, 2026, 1:37 a.m. | — | Open |