Riot Games
Slug:
riotgames
Domain: riotgames.com
Industry: computer games
· Technology
Size: 1001-5000
Jobs (FK): 526
Website: riotgames.com
·
Careers page
Company profile
- HQ
- los angeles , california , United States
- Social
526 jobs for this company
| ID | Title | Location | Country | State | Workplace | Status | Employment | Salary min | Salary max | Currency | Period | First seen | Posted | Last seen | Contacts | Link |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 9510595 | Technical Producer II - Publishing Platform, Commerce | Los Angeles, USA; Mercer Island, USA | United States | — | Onsite | active | — | 150000.0 | 209600.0 | USD | — | July 22, 2026, 12:35 a.m. | July 21, 2026, 8:50 p.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |
| 9510513 | Senior Art Outsourcing Manager, Weapon Concept - VALORANT, Skins | Los Angeles, USA | United States | — | Onsite | active | — | 150000.0 | 209600.0 | USD | — | July 22, 2026, 12:35 a.m. | July 21, 2026, 12:33 a.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |
| 9332140 | Senior VFX Artist - VALORANT | Singapore | Singapore | — | Onsite | active | — | — | — | — | — | July 21, 2026, 12:33 a.m. | July 20, 2026, 5:43 a.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |
| 8966210 | Senior Manager, Art Management - Unpublished R&D Product | Singapore | Singapore | — | Onsite | active | — | — | — | — | — | July 18, 2026, 12:37 a.m. | July 17, 2026, 6:10 a.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |
| 8966153 | Manager, Software Engineering, Core Services - VALORANT | Mercer Island, USA | United States | — | Onsite | active | — | 192500.0 | 269400.0 | USD | — | July 18, 2026, 12:37 a.m. | July 17, 2026, 1:05 a.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |
| 8785998 | Senior Manager, Art Direction - Unpublished R&D Product | Singapore | Singapore | — | Onsite | active | — | — | — | — | — | July 17, 2026, 12:35 a.m. | July 16, 2026, 8:57 a.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |
| 8785960 | Principal QA Engineer | Sydney, Australia | Australia | — | Onsite | active | — | — | — | — | — | July 17, 2026, 12:35 a.m. | July 16, 2026, 3:01 a.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |
| 8785938 | Manager, Game Product Management - FFGS/金铲铲之战 | Shanghai, China | China | — | Onsite | active | — | — | — | — | — | July 17, 2026, 12:35 a.m. | July 16, 2026, 10 a.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |
| 8785910 | Art Project Manager - Unpublished R&D Product (Contract) | Shanghai, China | China | — | Onsite | active | — | — | — | — | — | July 17, 2026, 12:35 a.m. | July 16, 2026, 9:19 a.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |
| 8690536 | Sr. Principal Insights Analyst - Central Product Insights | Los Angeles, USA | United States | — | Onsite | active | — | 224800.0 | 337700.0 | USD | — | July 16, 2026, 12:35 a.m. | July 15, 2026, 6:27 p.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |
| 8690461 | Principal Software Engineer, Client - Wild Rift | Shanghai, China | China | — | Onsite | active | — | — | — | — | — | July 16, 2026, 12:35 a.m. | July 15, 2026, 1:19 a.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |
| 8511168 | Senior Game Designer, Balancing & Economy - Unpublished R&D Product | Shanghai, China | China | — | Onsite | active | — | — | — | — | — | July 15, 2026, 12:38 a.m. | July 14, 2026, 4:47 p.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |
| 8511096 | Cloud Infrastructure and Security Engineer (Contract) | Shanghai, China | China | — | Onsite | active | — | — | — | — | — | July 15, 2026, 12:38 a.m. | July 14, 2026, 5:56 a.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |
| 8414283 | Senior Technical Product Manager, SDK Social - Publishing Platform | Los Angeles, USA; Mercer Island, USA | United States | — | Onsite | active | — | 192500.0 | 269400.0 | USD | — | July 14, 2026, 12:37 a.m. | July 13, 2026, 9:02 p.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |
| 7958083 | Senior Game Designer, Balance - Wild Rift | Shanghai, China | China | — | Onsite | active | — | — | — | — | — | July 11, 2026, 12:36 a.m. | July 10, 2026, 8:52 a.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |
| 7864010 | Sr. Manager, Game Production (Production Lead) - Unpublished R&D Product | Los Angeles, USA | United States | — | Onsite | active | — | 206700.0 | 289000.0 | USD | — | July 10, 2026, 12:37 a.m. | July 9, 2026, 11:57 p.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |
| 7587897 | Principal Software Engineer, Gameplay - Teamfight Tactics | Los Angeles, USA | United States | — | Onsite | active | — | 229200.0 | 319500.0 | USD | — | July 8, 2026, 12:36 a.m. | July 7, 2026, 11:32 p.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |
| 7406292 | Staff Data and AI Engineer - Enterprise | Los Angeles, USA | United States | — | Onsite | active | — | 161500.0 | 227000.0 | USD | — | July 7, 2026, 12:37 a.m. | July 6, 2026, 5:52 p.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |
| 6065455 | QA Engineer II – VALORANT Foundations, Engine | Sydney, Australia | Australia | — | Onsite | active | — | — | — | — | — | June 26, 2026, 6:14 p.m. | June 26, 2026, 6:01 p.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |
| 5787088 | Systems Engineer (Esports) | Los Angeles, USA | United States | — | Onsite | active | — | 148900.0 | 207600.0 | USD | — | June 24, 2026, 6:15 p.m. | June 23, 2026, 9:19 p.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |
| 5787071 | Staff Software Engineer, Build Platforms - VALORANT | Los Angeles, USA; Mercer Island, USA | United States | — | Onsite | active | — | 192500.0 | 269400.0 | USD | — | June 24, 2026, 6:15 p.m. | June 23, 2026, 7:46 p.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |
| 5693245 | Staff Software Engineer, Unreal Ecosystem (Australia-Based; Relocation Provided) | Sydney, Australia | Australia | — | Onsite | active | — | — | — | — | — | June 23, 2026, 6:15 p.m. | June 23, 2026, 9:02 a.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |
| 5693161 | Research Intern, PhD or Master's (Contract) | Singapore | Singapore | — | Onsite | active | — | — | — | — | — | June 23, 2026, 6:15 p.m. | June 23, 2026, 9:10 a.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |
| 5507666 | Program Manager, Workplace Experience & Real Estate (APAC) | Shanghai, China | China | — | Onsite | active | — | — | — | — | — | June 22, 2026, 6:14 p.m. | June 22, 2026, 8:49 a.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |
| 5131253 | Technical Art Manager - Unpublished R&D Product | Sydney, Australia | Australia | — | Onsite | active | — | — | — | — | — | June 19, 2026, 6:13 p.m. | June 19, 2026, 8:37 a.m. | Sept. 30, 2026, 1:56 a.m. | — | Open |