Riot Games
Slug:
riotgames
Domain: riotgames.com
Industry: computer games
· Technology
Size: 1001-5000
Jobs (FK): 534
Website: riotgames.com
·
Careers page
Company profile
- HQ
- los angeles , california , United States
- Social
534 jobs for this company
| ID | Title | Location | Country | State | Workplace | Status | Employment | Salary min | Salary max | Currency | Period | First seen | Posted | Last seen | Contacts | Link |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 784481 | Senior Software Engineer, Accounts - Publishing Platform | Los Angeles, USA | United States | — | — | inactive | — | — | — | — | — | May 8, 2026, 11:41 a.m. | May 7, 2026, 10:35 p.m. | June 17, 2026, 10:13 p.m. | — | Open |
| 277731 | Softlines Product Category Manager | Los Angeles, USA | United States | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | May 1, 2026, 8:02 p.m. | June 17, 2026, 10:13 p.m. | — | Open |
| 277747 | Staff Research Scientist, Foundation Models - Tech Research | Los Angeles, USA; Mercer Island, USA; R… | United States | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 23, 2026, 10:03 p.m. | June 16, 2026, 5:02 p.m. | — | Open |
| 277735 | Software Engineer, Riot Client - Publishing Platform | Los Angeles, USA; Mercer Island, USA | United States | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 22, 2026, 9:55 p.m. | June 16, 2026, 5:02 p.m. | — | Open |
| 4267654 | Senior Manager, Game Design | Shanghai, China | China | — | — | inactive | — | — | — | — | — | June 11, 2026, 5:34 p.m. | June 11, 2026, 12:31 a.m. | June 14, 2026, 11:12 p.m. | — | Open |
| 3882359 | Staff Software Engineer, Platform Services - Game Tech Group, Anti-Cheat | Los Angeles, USA | United States | — | — | inactive | — | — | — | — | — | June 7, 2026, 5:44 p.m. | June 5, 2026, 8:48 p.m. | June 14, 2026, 11:12 p.m. | — | Open |
| 3786206 | Staff Software Engineer, Services - Unpublished R&D Product | Los Angeles, USA | United States | — | — | inactive | — | 206700.0 | 289600.0 | USD | — | June 5, 2026, 4:52 p.m. | June 5, 2026, 6:26 a.m. | June 14, 2026, 11:12 p.m. | — | Open |
| 2194040 | Senior Visual Design Artist - Unpublished R&D Product | Guangzhou, China | China | — | — | inactive | — | — | — | — | — | May 22, 2026, 4:51 p.m. | May 22, 2026, 8:31 a.m. | June 14, 2026, 11:12 p.m. | — | Open |
| 784512 | Staff Applied Modeling Engineer - Unpublished R&D Product | Los Angeles, USA; Mercer Island, USA | United States | — | — | inactive | — | — | — | — | — | May 8, 2026, 11:41 a.m. | May 8, 2026, 12:32 a.m. | June 14, 2026, 11:12 p.m. | — | Open |
| 277769 | User Experience Designer III - Unpublished R&D Product | Los Angeles, USA | United States | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 16, 2026, 10:31 p.m. | June 14, 2026, 11:12 p.m. | — | Open |
| 277728 | Senior Technical Producer, Services - Unpublished R&D Product | Los Angeles, USA | United States | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | June 14, 2026, 11:12 p.m. | — | Open |
| 277694 | Senior Manager, Art Direction – Unpublished R&D Product | Singapore | Singapore | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | June 14, 2026, 11:12 p.m. | — | Open |
| 277688 | Senior HR Business Partner (Corporate) | Los Angeles, USA | United States | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 30, 2026, 10:46 p.m. | June 14, 2026, 11:12 p.m. | — | Open |
| 277602 | Content Producer - LoL Esports | Seoul, Korea | South Korea | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | June 14, 2026, 11:12 p.m. | — | Open |
| 277594 | APAC Publishing Manager, WR (Contract) | Manila, Philippines | Philippines | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 20, 2026, 3:06 p.m. | June 14, 2026, 11:12 p.m. | — | Open |
| 1618547 | Senior Software Engineer, AI/ML Tools - Unpublished R&D Product | Los Angeles, USA; Mercer Island, USA | United States | — | — | inactive | — | — | — | — | — | May 16, 2026, 6:01 p.m. | May 16, 2026, 12:07 a.m. | June 12, 2026, 8:47 p.m. | — | Open |
| 277748 | Staff Software Engineer, Console - Unpublished R&D Product | Los Angeles, USA | United States | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | June 12, 2026, 8:47 p.m. | — | Open |
| 277661 | Principal Software Engineer, VALORANT - Foundations Developer Experience & Workflows | Los Angeles, USA | United States | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | June 12, 2026, 8:47 p.m. | — | Open |
| 4074326 | Director, User Experience Design - Teamfight Tactics | Los Angeles, USA | United States | — | — | inactive | — | — | — | — | — | June 9, 2026, 7:29 p.m. | June 8, 2026, 8:02 p.m. | June 11, 2026, 5:34 p.m. | — | Open |
| 277766 | Technical Producer - Wild Rift (Contract) | Shanghai, China | China | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 30, 2026, 11:33 p.m. | June 11, 2026, 5:34 p.m. | — | Open |
| 277726 | Senior Technical Producer, Esports Platforms - Publishing Platform | Los Angeles, USA | United States | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | June 11, 2026, 5:34 p.m. | — | Open |
| 277722 | Senior Software Engineer, Unpublished R&D Product | Sydney, Australia | Australia | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 30, 2026, 11:39 p.m. | June 11, 2026, 5:34 p.m. | — | Open |
| 277704 | Senior Manager, Software Engineering, Build Services - VALORANT | Los Angeles, USA; Mercer Island, USA | United States | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | June 11, 2026, 5:34 p.m. | — | Open |
| 277676 | QA Engineer - Wild Rift (Contract) | Shanghai, China | China | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 30, 2026, 11:34 p.m. | June 11, 2026, 5:34 p.m. | — | Open |
| 277605 | Director, Game Product Management - Cross-VALORANT Experience (XVX) | Los Angeles, USA | United States | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | June 11, 2026, 5:34 p.m. | — | Open |