Riot Games
Slug:
riotgames
Domain: riotgames.com
Industry: computer games
· Technology
Size: 1001-5000
Jobs (FK): 532
Website: riotgames.com
·
Careers page
Company profile
- HQ
- los angeles , california , United States
- Social
532 jobs for this company
| ID | Title | Location | Country | State | Workplace | Status | Employment | Salary min | Salary max | Currency | Period | First seen | Posted | Last seen | Contacts | Link |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 4835116 | Esports Organized Play Manager, IBIT (9 - Month Contract) | Barcelona, Spain | Spain | — | — | inactive | — | — | — | — | — | June 17, 2026, 10:13 p.m. | June 17, 2026, 8:34 a.m. | June 25, 2026, 6:15 p.m. | — | Open |
| 2855902 | Senior Manager, Publishing – DACH & EE | Berlin, Germany | Germany | — | — | inactive | — | — | — | — | — | May 27, 2026, 4:50 p.m. | May 27, 2026, 3:29 p.m. | June 25, 2026, 6:15 p.m. | — | Open |
| 2855794 | Brand Manager Eastern Europe, VALORANT (Fluent in Polish) | Berlin, Germany | Germany | — | — | inactive | — | — | — | — | — | May 27, 2026, 4:50 p.m. | May 27, 2026, 3:33 p.m. | June 25, 2026, 6:15 p.m. | — | Open |
| 1407337 | Senior Software Engineer - Unreal Ecosystem | Sydney, Australia | Australia | — | — | inactive | — | — | — | — | — | May 14, 2026, 5:25 p.m. | May 14, 2026, 2:31 a.m. | June 25, 2026, 6:15 p.m. | — | Open |
| 1301274 | Manager, Quality Assurance - Teamfight Tactics | Singapore | Singapore | — | — | inactive | — | — | — | — | — | May 13, 2026, 6:09 p.m. | May 13, 2026, 7:47 a.m. | June 25, 2026, 6:15 p.m. | — | Open |
| 277689 | Senior HR Business Partner (Games Division) | Los Angeles, USA | United States | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | June 25, 2026, 6:15 p.m. | — | Open |
| 277635 | Manager, Sound Design - League of Legends | Singapore | Singapore | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | June 24, 2026, 6:15 p.m. | — | Open |
| 3519212 | Manager, Infrastructure Engineering (Optimize) - Infrastructure | Los Angeles, USA | United States | — | — | inactive | — | — | — | — | — | June 3, 2026, 6:15 p.m. | June 2, 2026, 7:09 p.m. | June 23, 2026, 6:15 p.m. | — | Open |
| 2194032 | Senior Technical Artist - Unpublished R&D Product | Guangzhou, China | China | — | — | inactive | — | — | — | — | — | May 22, 2026, 4:51 p.m. | May 22, 2026, 8:32 a.m. | June 23, 2026, 6:15 p.m. | — | Open |
| 277630 | Manager, Software Engineering - League Studios (Services) | Los Angeles, USA | United States | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | June 23, 2026, 6:15 p.m. | — | Open |
| 4662890 | Senior Manager, Game Design - Unpublished R&D Product | Shanghai, China | China | — | — | inactive | — | — | — | — | — | June 16, 2026, 5:02 p.m. | June 15, 2026, 7:01 a.m. | June 22, 2026, 6:14 p.m. | — | Open |
| 2951874 | Staff Software Engineer - Automation & Build Systems - Unpublished R&D Product | Sydney, Australia | Australia | — | — | inactive | — | — | — | — | — | May 28, 2026, 2:37 p.m. | May 28, 2026, 4:19 a.m. | June 22, 2026, 6:14 p.m. | — | Open |
| 2100188 | Senior Technical Artist - VALORANT, Premium Content | Los Angeles, USA | United States | — | — | inactive | — | — | — | — | — | May 21, 2026, 5:53 p.m. | May 20, 2026, 10:55 p.m. | June 22, 2026, 6:14 p.m. | — | Open |
| 1301374 | Senior Tools & Pipeline Technical Artist - League of Legends, Champs Tech | Los Angeles, USA | United States | — | — | inactive | — | — | — | — | — | May 13, 2026, 6:09 p.m. | May 13, 2026, 2:47 a.m. | June 22, 2026, 6:14 p.m. | — | Open |
| 277759 | Staff Software Engineer - Unpublished R&D Product | Sydney, Australia | Australia | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 30, 2026, 11:37 p.m. | June 22, 2026, 6:14 p.m. | — | Open |
| 277666 | Principal Visual Design Artist - Riftbound | Shanghai, China | China | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 30, 2026, 11:40 p.m. | June 22, 2026, 6:14 p.m. | — | Open |
| 277644 | Organized Play Market Specialist - APAC (12 Month Contract) | Singapore | Singapore | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | June 22, 2026, 6:14 p.m. | — | Open |
| 3786051 | Game Producer - Unpublished R&D Product | Sydney, Australia | Australia | — | — | inactive | — | — | — | — | — | June 5, 2026, 4:52 p.m. | June 5, 2026, 7:27 a.m. | June 21, 2026, 6:13 p.m. | — | Open |
| 277641 | Manager, Workplace Experience | Shanghai, China | China | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 13, 2026, 5:05 p.m. | June 21, 2026, 6:13 p.m. | — | Open |
| 277681 | Senior Events Producer | Los Angeles, USA | United States | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 23, 2026, 10:24 p.m. | June 18, 2026, 8:14 p.m. | — | Open |
| 277627 | Manager, Software Engineering - Developer Connections, Client Build | Los Angeles, USA | United States | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | April 28, 2026, 4:17 p.m. | June 18, 2026, 8:14 p.m. | — | Open |
| 3036528 | Senior Game Designer, Generalist - Unpublished R&D Product | Los Angeles, USA | United States | — | — | inactive | — | — | — | — | — | May 29, 2026, 3:24 p.m. | May 28, 2026, 11:57 p.m. | June 17, 2026, 10:13 p.m. | — | Open |
| 1090170 | Director, Game Production - China Studio | Shanghai, China | China | — | — | inactive | — | — | — | — | — | May 11, 2026, 1:13 p.m. | May 11, 2026, 2 a.m. | June 17, 2026, 10:13 p.m. | — | Open |
| 784481 | Senior Software Engineer, Accounts - Publishing Platform | Los Angeles, USA | United States | — | — | inactive | — | — | — | — | — | May 8, 2026, 11:41 a.m. | May 7, 2026, 10:35 p.m. | June 17, 2026, 10:13 p.m. | — | Open |
| 277731 | Softlines Product Category Manager | Los Angeles, USA | United States | — | — | inactive | — | — | — | — | — | May 2, 2026, 2:48 p.m. | May 1, 2026, 8:02 p.m. | June 17, 2026, 10:13 p.m. | — | Open |