Jobs
11 jobs for the current search and filters
All matching rows are on this page.
| ID | Title | Company | Platform | Location | Country | State | Workplace | Status | Employment | Salary min | Salary max | Currency | Period | First seen | Posted | Last seen | Contacts | Link |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 4695073 | HPC/ML Infrastructure Engineer | Spellbrush | ashby | San Francisco or Tokyo | United States | — | Onsite | active | Full-time | — | — | — | — | June 16, 2026, 5:25 p.m. | June 15, 2026, 4:23 a.m. | Sept. 30, 2026, 1:10 a.m. | — | Open |
| 274430 | 3D Game Programmer (Unity) | Spellbrush | ashby | San Francisco or Tokyo | United States | — | Hybrid | active | Full-time | — | — | — | — | May 2, 2026, 2:43 p.m. | Sept. 2, 2025, 6:26 p.m. | Sept. 30, 2026, 1:10 a.m. | — | Open |
| 274429 | AI Anime Researcher - LLM | Spellbrush | ashby | San Francisco or Tokyo | United States | — | Onsite | active | Full-time | — | — | — | — | May 2, 2026, 2:43 p.m. | Sept. 2, 2025, 6:23 p.m. | Sept. 30, 2026, 1:10 a.m. | — | Open |
| 274428 | AI Anime Researcher - Motion Generation Models | Spellbrush | ashby | San Francisco or Tokyo | United States | — | Onsite | active | Full-time | — | — | — | — | May 2, 2026, 2:43 p.m. | Sept. 2, 2025, 6:21 p.m. | Sept. 30, 2026, 1:10 a.m. | — | Open |
| 274427 | バックオフィス マネージャー | Spellbrush | ashby | Tokyo | Japan | — | Onsite | active | Full-time | — | — | — | — | May 2, 2026, 2:43 p.m. | Aug. 15, 2025, 12:46 p.m. | Sept. 30, 2026, 1:10 a.m. | — | Open |
| 274426 | Level Designer | Spellbrush | ashby | San Francisco or Tokyo | United States | — | Onsite | active | Full-time | — | — | — | — | May 2, 2026, 2:43 p.m. | Aug. 1, 2025, 11:12 p.m. | Sept. 30, 2026, 1:10 a.m. | — | Open |
| 274425 | Software Engineer | Spellbrush | ashby | San Francisco | United States | — | Onsite | active | Full-time | — | — | — | — | May 2, 2026, 2:43 p.m. | Oct. 30, 2024, 10:10 p.m. | Sept. 30, 2026, 1:10 a.m. | — | Open |
| 274424 | AI Anime Researcher | Spellbrush | ashby | Tokyo | Japan | — | Onsite | active | Full-time | — | — | — | — | May 2, 2026, 2:43 p.m. | Feb. 7, 2024, 5:38 a.m. | Sept. 30, 2026, 1:10 a.m. | — | Open |
| 274423 | AI Infrastructure Engineer | Spellbrush | ashby | San Francisco | United States | — | Onsite | active | Full-time | — | — | — | — | May 2, 2026, 2:43 p.m. | Feb. 7, 2024, 5:38 a.m. | Sept. 30, 2026, 1:10 a.m. | — | Open |
| 274422 | Front-End Engineer (Anime) | Spellbrush | ashby | San Francisco | United States | — | Onsite | active | Full-time | — | — | — | — | May 2, 2026, 2:43 p.m. | Feb. 7, 2024, 5:26 a.m. | Sept. 30, 2026, 1:10 a.m. | — | Open |
| 274421 | Game Programmer (Unity) | Spellbrush | ashby | San Francisco | United States | — | Onsite | active | Full-time | — | — | — | — | May 2, 2026, 2:43 p.m. | Oct. 30, 2024, 10:31 p.m. | Sept. 30, 2026, 1:10 a.m. | — | Open |