Jobs
619 jobs for the current search and filters
This page shows rows 26–50 (page 2 of 25).
| ID | Title | Company | Platform | Location | Country | State | Workplace | Status | Employment | Salary min | Salary max | Currency | Period | First seen | Posted | Last seen | Contacts | Link |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 57049603 | Senior Technical Game Designer - Unpublished R&D Product | Riot Games | greenhouse | Shanghai, China | China | — | Onsite | active | — | — | — | — | — | Oct. 21, 2026, 1:35 a.m. | Oct. 20, 2026, 4:32 a.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |
| 57049602 | Senior Software Engineer, Social & Store, Unpublished R&D Product | Riot Games | greenhouse | Sydney, Australia | Australia | — | Onsite | active | — | — | — | — | — | Oct. 21, 2026, 1:35 a.m. | Oct. 20, 2026, 5:02 p.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |
| 57049596 | Senior Software Engineer - Automation & Build Systems, Unpublished R&D Product | Riot Games | greenhouse | Sydney, Australia | Australia | — | Onsite | active | — | — | — | — | — | Oct. 21, 2026, 1:35 a.m. | Oct. 20, 2026, 5:17 p.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |
| 57049524 | Manager, Quality Assurance - VALORANT | Riot Games | greenhouse | Sydney, Australia | Australia | — | Onsite | active | — | — | — | — | — | Oct. 21, 2026, 1:35 a.m. | Oct. 20, 2026, 7:43 a.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |
| 57049513 | Game Producer, Gameplay - Wild Rift | Riot Games | greenhouse | Shanghai, China | China | — | Onsite | active | — | — | — | — | — | Oct. 21, 2026, 1:35 a.m. | Oct. 20, 2026, 4:39 a.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |
| 56544284 | Staff Software Engineer, Gameplay - Unpublished R&D Product | Riot Games | greenhouse | Shanghai, China | China | — | Onsite | active | — | — | — | — | — | Oct. 20, 2026, 1:34 a.m. | Oct. 19, 2026, 6:35 a.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |
| 56544202 | Production Finance | Riot Games | greenhouse | Seoul, Korea | South Korea | — | Onsite | active | — | — | — | — | — | Oct. 20, 2026, 1:34 a.m. | Oct. 19, 2026, 1:05 p.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |
| 56544138 | Brand Manager - Unpublished R&D Product | Riot Games | greenhouse | Los Angeles, USA | United States | — | Onsite | active | — | — | — | — | — | Oct. 20, 2026, 1:34 a.m. | Oct. 19, 2026, 11:26 p.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |
| 54835400 | Senior VFX Technical Artist - Unpublished R&D Product | Riot Games | greenhouse | Sydney, Australia | Australia | — | Onsite | active | — | — | — | — | — | Oct. 17, 2026, 1:33 a.m. | Oct. 16, 2026, 4:47 p.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |
| 54835387 | Senior Software Engineer, Engine & Tools - Unpublished R&D Product | Riot Games | greenhouse | Sydney, Australia | Australia | — | Onsite | active | — | — | — | — | — | Oct. 17, 2026, 1:33 a.m. | Oct. 16, 2026, 5:02 p.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |
| 54835324 | Playtest Operations Producer | Riot Games | greenhouse | Shanghai, China | China | — | Onsite | active | — | — | — | — | — | Oct. 17, 2026, 1:33 a.m. | Oct. 16, 2026, 8:42 a.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |
| 54835309 | Manager, Game Product Management, Monetization and Growth - FFGS/金铲铲之战 | Riot Games | greenhouse | Shanghai, China | China | — | Onsite | active | — | — | — | — | — | Oct. 17, 2026, 1:33 a.m. | Oct. 16, 2026, 6:42 a.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |
| 54835286 | 3D Environment Artist - Unpublished R&D Product (Contract) | Riot Games | greenhouse | Guangzhou, China | China | — | Onsite | active | — | — | — | — | — | Oct. 17, 2026, 1:33 a.m. | Oct. 16, 2026, 3:09 a.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |
| 54346199 | User Experience Designer - Wild Rift (Contract) | Riot Games | greenhouse | Shanghai, China | China | — | Onsite | active | — | — | — | — | — | Oct. 16, 2026, 1:32 a.m. | Oct. 15, 2026, 6:10 a.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |
| 54346153 | Sound Designer – Unpublished R&D Product (Contract) | Riot Games | greenhouse | Guangzhou, China | China | — | Onsite | active | — | — | — | — | — | Oct. 16, 2026, 1:32 a.m. | Oct. 15, 2026, 6:13 a.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |
| 54346147 | Senior Visual Story Development Artist - Unpublished R&D Product | Riot Games | greenhouse | Shanghai, China | China | — | Onsite | active | — | — | — | — | — | Oct. 16, 2026, 1:32 a.m. | Oct. 15, 2026, 6:17 a.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |
| 54346145 | Senior VFX Artist - Unpublished R&D Product | Riot Games | greenhouse | Shanghai, China | China | — | Onsite | active | — | — | — | — | — | Oct. 16, 2026, 1:32 a.m. | Oct. 15, 2026, 7:02 a.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |
| 54346052 | Game Producer – Unpublished R&D Product (Contract) | Riot Games | greenhouse | Shanghai, China | China | — | Onsite | active | — | — | — | — | — | Oct. 16, 2026, 1:32 a.m. | Oct. 15, 2026, 6:14 a.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |
| 54346043 | Director, Publishing Product Management, Americas - VALORANT | Riot Games | greenhouse | Los Angeles, USA | United States | — | Onsite | active | — | — | — | — | — | Oct. 16, 2026, 1:32 a.m. | Oct. 15, 2026, 9:16 p.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |
| 54346038 | Concept Artist, Character -Unpublished R&D Product (Contract) | Riot Games | greenhouse | Guangzhou, China | China | — | Onsite | active | — | — | — | — | — | Oct. 16, 2026, 1:32 a.m. | Oct. 15, 2026, 9:27 a.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |
| 54346033 | 3D Character Artist (Contract) | Riot Games | greenhouse | Guangzhou, China | China | — | Onsite | active | — | — | — | — | — | Oct. 16, 2026, 1:32 a.m. | Oct. 15, 2026, 9:28 a.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |
| 53749126 | Systems Engineer II, Wild Rift | Riot Games | greenhouse | Sydney, Australia | Australia | — | Onsite | active | — | — | — | — | — | Oct. 15, 2026, 1:33 a.m. | Oct. 14, 2026, 3:32 a.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |
| 53749110 | Staff Software Engineer, Engine Performance (Tools) - Central Technology, Unreal Ecosystem | Riot Games | greenhouse | Los Angeles, USA | United States | — | Onsite | active | — | — | — | — | — | Oct. 15, 2026, 1:33 a.m. | Oct. 14, 2026, 8:34 p.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |
| 53749109 | Staff Software Engineer, Engine Performance - Central Technology, Unreal Ecosystem | Riot Games | greenhouse | Los Angeles, USA | United States | — | Onsite | active | — | — | — | — | — | Oct. 15, 2026, 1:33 a.m. | Oct. 14, 2026, 10:17 p.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |
| 53749021 | Principal Publishing Product Manager, Americas | Riot Games | greenhouse | Los Angeles, USA | United States | — | Onsite | active | — | — | — | — | — | Oct. 15, 2026, 1:33 a.m. | Oct. 14, 2026, 5:44 p.m. | Oct. 31, 2026, 1:32 a.m. | — | Open |